library PreventLoad initializer init requires GlobalVariables
	
	private function GameLoad takes nothing returns nothing
		set udg_Mode=3
		call PauseAllUnitsBJ(true)
		call PolledWait(5.)
		call StartSound(gg_snd_Delta)
		call CinematicFadeBJ( bj_CINEFADETYPE_FADEOUT, 5.0, "ReplaceableTextures\\CameraMasks\\Black_mask.blp", 0, 0, 0, 0 )
		call PolledWait(12.)
		call DisplayTimedTextToPlayer( GetLocalPlayer(), 0, 0, 120.0, "NOTD Aftermath does not support Loaded Games." )
	endfunction

	//===========================================================================
	private function init takes nothing returns nothing
		local trigger t
		set t = CreateTrigger()
		call TriggerRegisterGameEvent(t, EVENT_GAME_LOADED)
		call TriggerAddAction(t,function GameLoad)
	endfunction

endlibrary
